Server Information
Blue Flag servers are ran 24/7 and you can find them on the DCS Server browser by searching for "blue flag" and picking the server with the map you wish to play on. Alternatively you can connect by IP as shown below.
Server IPs
Caucasus: 149.202.64.114:10312
Persian Gulf: 54.36.126.186:10310
SRS
SRS (Simple Radio Server) is used by Blue flag as its main method of communication between pilots.
Note: using SRS is not an enforced requirement, but highly encouraged. You can find the latest version of SRS here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest
Caucasus: srs2.flag.blue:5002
Persian Gulf: srs1.flag.blue:5014
Alternatively, you can open your SRS client and connect to Blue Flag in DCS, the SRS AUTOCONNECT feature will make sure you're connected to the correct server.
Frequencies:
Cauc Red + PG Blue
ATC: 124.00 MHz
GCI / General: 126.00 MHz
Cauc Blue + PG Red
ATC: 251.00 MHz
GCI / General: 264.00 MHz
Server Rules
Do not teamkill deliberately. You will not be punished for an accidental team kill, however we will exclude pilots that deliberately or continuously kill friendlies. Make sure you properly identify your target before engaging it (including additional means such as SRS) and cease fire immediately if you hit a friendly or get told you're engaging friendlies.
Do not move units via the F10 map. This rule applies to all units visible and movable via the F10/Forward Observer map - due to server performance issues, they must not be moved.
Do not abuse any exploits or bugs. Although this should be obvious, we'll explicitly mention it again: do not abuse any exploits or bugs (neither BF nor DCS related ones). If you encounter something you think shouldn't be possible, please post it in Discord under #blue-flag-bugs or message a staff member directly. Continuous use of an obvious exploit/bug before it has been fixed or officially acknowledged can lead to retroactive exclusion.
No taxiway/apron take-offs. Don't perform taxiway or apron take-offs, runways are there for a reason. The "benefit" of being airborne 15 seconds faster is not worth risking collision with another, taxiing pilot or causing damage/inconvenience to others.
Streaming
We generally welcome streaming and are happy for people to stream their experience on our servers live for others to enjoy.
In order to avoid issues and provide a fair environment for all players on the server, there's two short rules we've decided to introduce though:
1) Streaming GCI. Should you decide to stream your GCI gameplay (whether that's using the F10 map or any other potential tools in the future), please apply a delay of 10 minutes to your stream in order to avoid abuse of the stream to gather live intel by pilots actively flying on the server. Just to emphasise: this rule does not apply to all streams of pilots flying or likewise, but only to people intending to stream their GCI perspective. Feel free to hop into the GCI slot before your sortie to figure out where friendlies are, but streaming the F10 map for a prolonged time requires a delay of 10 minutes.
2) Streaming only the F10 map. Do not stream only the F10 map/comms without any additional interaction (e.g. to provide a live picture to your squadron or team).
FAQ's & Information for Beginners
Why aren't my engines starting?
Make sure your aircraft has fuel on board! Blue Flag will start some aircraft with no fuel to help prevent an "airquake" style of play.
If your aircraft wont get refuelled, another reason may be because the airbase you spawned at has no fuel left - extra fuel must be delivered by Logistics pilots in this case, you can read more about this on the Logistics page.
How do I capture an Airbase or FARP?
To capture an airbase or FARP, it must be cleared of all enemy units. Upon neutralising the base, a logistic pilot(s) must drop troops to the area to capture, followed by a repair crate to replace destroyed units. For more information on capturing, repairing, defending and attacking airfields and FARP's, including information on AI units placed at these bases, please read the Logistics topic.
What is SRS and how do I use it?
SRS (Simple Radio Standalone) is a communications tool that integrates into DCS Multiplayer, allowing pilots to communicate on various frequencies just like in real life. It is highly recommended to use in Blue Flag as it allows effective communications that will help you and your team stay alive and win the battle.
Don't be afraid of using the "correct" fighter pilot terminologies, plain English is fine! as long as people understand your message and intentions you will be ok.
If you are flying in a Flaming Cliffs aircraft, you can use the "in game SRS overlay" function to tune your radios to the required frequency, followed by pressing the appropriate PTT (Push To Talk) key.
If you are flying in a full fidelity aircraft, you can tune the radios in the cockpit to the desired frequency by manipulating the controls in your cockpit, followed by pressing the appropriate PTT key.
A decent quick start guide can be found here, however there are plenty of SRS tutorials across YouTube. http://dcssimpleradio.com/gettingstarted/
How do I know where to spawn from?
In most cases it is a good idea to pick an airbase or FARP to start from that is as close to the front line as possible. However, there is always the chance that enemies are within close proximity and can even kill you on the ground, so check if a base is under attack before spawning there by using the webtool, asking in the chat box
Where do I find out if an airbase or FARP is Blue or Red?
A quick way to see which bases are blue or red is to use the web gadget at http://gadget.buddyspike.net/
You can also check the PAK info by using the F10 menu and seeing which airbases are Blue, Red or Neutreal. More info on airbases and FARP's can be found here: