Difference between revisions of "Fuel"
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(Created page with "Fuel is amongst other logistical factors probably one of the most important aspects to consider. Fuel level, proportional to the aircrafts fuel capacity, is deducted from an a...") |
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+ | '''''Back to [[BLUE FLAG EVENTS - JUNE 2022 in collaboration with Eagle Dynamics|EVENT]]''''' | ||
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Fuel is amongst other logistical factors probably one of the most important aspects to consider. Fuel level, proportional to the aircrafts fuel capacity, is deducted from an airbase inventory as players takeoff. Upon landing, fuel quantity remaining in the tanks is returned to the airbase inventory. Most often forward bases will run out of fuel towards the end of a 5-hour session if no fuel was brought to the busiest airbases - thus '''denying spawning''' into that airbase. The total fuel levels can be obtained via radio menu. Players can bring fuel to airbases with logistics airframes. Each crate will top up the fuel level by a '''15-50 metric tonnes'''. | Fuel is amongst other logistical factors probably one of the most important aspects to consider. Fuel level, proportional to the aircrafts fuel capacity, is deducted from an airbase inventory as players takeoff. Upon landing, fuel quantity remaining in the tanks is returned to the airbase inventory. Most often forward bases will run out of fuel towards the end of a 5-hour session if no fuel was brought to the busiest airbases - thus '''denying spawning''' into that airbase. The total fuel levels can be obtained via radio menu. Players can bring fuel to airbases with logistics airframes. Each crate will top up the fuel level by a '''15-50 metric tonnes'''. | ||
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Latest revision as of 16:23, 22 May 2022
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Fuel is amongst other logistical factors probably one of the most important aspects to consider. Fuel level, proportional to the aircrafts fuel capacity, is deducted from an airbase inventory as players takeoff. Upon landing, fuel quantity remaining in the tanks is returned to the airbase inventory. Most often forward bases will run out of fuel towards the end of a 5-hour session if no fuel was brought to the busiest airbases - thus denying spawning into that airbase. The total fuel levels can be obtained via radio menu. Players can bring fuel to airbases with logistics airframes. Each crate will top up the fuel level by a 15-50 metric tonnes.